

WIND
                            1Altergeist Pixiel
ATK:
100
DEF:
100
You can Tribute this card; excavate the top 3 cards of your Deck, add 1 excavated "Altergeist" card to your hand, also send the rest to the GY. You can only use this effect of "Altergeist Pixiel" once per turn.


FIREAltergeist Hexstia
ATK:
1500
LINK-2
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2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


DARKAltergeist Kidolga
ATK:
1000
LINK-2
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2 "Altergeist" monsters When another "Altergeist" monster you control inflicts battle damage to your opponent: You can target 1 monster in their GY; Special Summon it to your zone this card points to, but each turn, it cannot attack unless this card has already declared an attack that turn. If this card is destroyed by battle: You can target 1 "Altergeist" card in your GY; add it to your hand.


DARK
                            4Magical Ghost
ATK:
1300
DEF:
1400
This creature casts a spell of terror and confusion just before attacking its enemies.


DARK
                            2Phantom Ghost
ATK:
600
DEF:
800
''A vengeful spirit made up of many restless souls.''


DARK
                            2The Bewitching Phantom Thief
ATK:
700
DEF:
700
''An elegant thief with a black cloak that charms its enemies.''


Trap
                        NormalAltergeist Manifestation
Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.




Trap
                        CounterSolemn Scolding
If this is the only Set card in your Spell & Trap Zone, when a monster would be Summoned, OR a Spell Card, Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card.


Trap
                        NormalTerrible Deal
Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card.
                        













